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CS2 Armor Penetration Explained

Kevlar is one of the most important buys in Counter-Strike 2. Here's how it cuts incoming damage and why some weapons barely notice it.

What armour actually does

In Counter-Strike 2, body armour (Kevlar) reduces the damage you take to the chest, stomach and arms. A separate helmet protects against headshots from most weapons. When a shot lands on an armoured area, part of the damage is absorbed by the vest and the rest carries through to your health. The vest itself also degrades a little with each hit, so a player whose armour value has dropped to zero takes full damage again.

What "armour penetration" means

Every gun has an armour penetration value, usually expressed as a percentage. Loosely, it describes how much of a weapon's damage survives the trip through Kevlar:

Community testing suggests the AK-47 sits around the high-70s for armour penetration while pistols like the Glock sit much lower, but treat exact figures as estimates rather than official Valve numbers.

Guns that all but ignore armour

  1. AWP — a body shot is fatal regardless of Kevlar.
  2. Desert Eagle — very high penetration; a headshot kills through a helmet at most ranges.
  3. AK-47 — its high penetration is a big reason it one-taps helmeted heads up close.

Why this matters for your buys

If your opponents are likely to be armoured, low-penetration weapons lose a lot of their punch, so a full Kevlar-and-helmet buy can swing a duel. Against high-penetration rifles, armour helps less — but it still reduces flinch and can be the difference between surviving a spray and not.

Want to see the numbers for your loadout? Try the CS2 damage calculator with the Kevlar toggle on and off, or read up on which weapons one-tap.